AI Insights · Timothy · July 2025
Top 5 Shopping Games on Unified Platform in Luxembourg: Q2 2025
Explore the performance trends of the top 5 shopping games apps in Luxembourg for Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the shopping games category saw interesting trends in Luxembourg across a unified platform, combining data from both iOS and Android. Here’s a closer look at the performance of the top five apps during this period.
Goods Puzzle: Sort Challenge, published by ONESOFT GLOBAL PTE. LTD., experienced a fluctuation in weekly revenue, with a peak of approximately $733 in early April, followed by a decline to around $460 by the end of April. A slight recovery was observed in late May to about $619, ending June at approximately $512. Downloads started strong with 402 in mid-April and saw a gradual decline to 183 by the end of June. Active users slightly increased from 1.2K to 1.5K in April, then dipped to stabilize around 1.4K in June.
My Supermarket Simulator 3D from Game District LLC showed a varied revenue trend, reaching a high of $125 in early June before ending the quarter at $90. Downloads fluctuated, peaking at 125 in mid-April and decreasing to 70 by the end of June. Active users began the quarter at 646 and saw a slight decline, stabilizing around 506.
Sunday.gg's Hypermarket 3D: Store Cashier had consistent download numbers, peaking at 65 in mid-May before falling to 27 by the end of June. Active users showed a similar pattern, with a peak of 105 in mid-May, followed by a decline to 46 by the end of the quarter.
Supermarket Tycoon 3D by AMOBEAR PTE. LTD. experienced varied revenue, peaking at $115 in mid-June, while downloads had a modest peak of 40 in late May. Active users gradually increased from 19 at the start of the quarter to 102 by early June, ending at 78.
Lastly, Goods Sort Master Triple Match from Hong Hai Wu Xian Technology Development Co., Ltd. maintained a steady revenue around $18, with downloads peaking at 33 in late April and declining to 13 by the end of June. Active users started at 651, decreasing steadily to 545 by the end of the quarter.
These insights are derived from Sensor Tower's comprehensive data, offering a detailed view into the shopping games market in Luxembourg. For more in-depth analysis, visit Sensor Tower.